Mastery

Species and family masteries: every goal, what each one pays, and how they lead to the Legendary.

Masteries are long goals for each species and each family. They pay Islemarks, Keystone Fragments, Lineage Charms and titles, and the family masteries open the way to the Legendary. Track them in /quests or on each family's page in the Archive.

Family mastery

Raise all three species of a family to adults and collect 300 of its material. Each species only needs to have grown up once.

It pays 100 Islemarks and opens the family's luxury blocks in the block shop. Mastering all five families gives Legendary access.

Species mastery

Each of the fifteen species has its own mastery with six goals.

GoalPays on its own
Found: the species is in your ArchiveNothing
Grown up: one reached adult5 Keystone Fragments
5,000 made by that species5 Keystone Fragments
A trait at 8The title <Species> Breeder
A trait at 105 Keystone Fragments
Refined to rank 2Nothing
All six512 Islemarks and a Lineage Charm

"A trait" means Production or Power, using the best value your Archive has ever recorded for the species. Refining one copy to rank 4 also gives the title <Species> Master. Each fragment goal pays once per island.

Second family mastery

Breed every species of a family to a trait of 9. It pays 1,024 Islemarks and lets you buy the family's top habitat theme in the cosmetics shop.

Everything together

  • Five family masteries: 500 Islemarks.
  • Fifteen species masteries: 7,680 Islemarks, 15 Lineage Charms, 225 Keystone Fragments and 15 Breeder titles.
  • Five second family masteries: 5,120 Islemarks.