Mastery
Species and family masteries: every goal, what each one pays, and how they lead to the Legendary.
Masteries are long goals for each species and each family. They pay Islemarks, Keystone Fragments, Lineage Charms and titles, and the family masteries open the way to the Legendary. Track them in /quests or on each family's page in the Archive.
Family mastery
Raise all three species of a family to adults and collect 300 of its material. Each species only needs to have grown up once.
It pays 100 Islemarks and opens the family's luxury blocks in the block shop. Mastering all five families gives Legendary access.
Species mastery
Each of the fifteen species has its own mastery with six goals.
| Goal | Pays on its own |
|---|---|
| Found: the species is in your Archive | Nothing |
| Grown up: one reached adult | 5 Keystone Fragments |
| 5,000 made by that species | 5 Keystone Fragments |
| A trait at 8 | The title <Species> Breeder |
| A trait at 10 | 5 Keystone Fragments |
| Refined to rank 2 | Nothing |
| All six | 512 Islemarks and a Lineage Charm |
"A trait" means Production or Power, using the best value your Archive has ever recorded for the species. Refining one copy to rank 4 also gives the title <Species> Master. Each fragment goal pays once per island.
Second family mastery
Breed every species of a family to a trait of 9. It pays 1,024 Islemarks and lets you buy the family's top habitat theme in the cosmetics shop.
Everything together
- Five family masteries: 500 Islemarks.
- Fifteen species masteries: 7,680 Islemarks, 15 Lineage Charms, 225 Keystone Fragments and 15 Breeder titles.
- Five second family masteries: 5,120 Islemarks.