Ranks and the store

What the store's ranks, festivals, account upgrades and cosmetics do in the game, and how purchases arrive.

The Beastbound store sells ranks, festivals, account upgrades and cosmetics. You can play everything without buying any of it. Nothing in the store sells power or anything you could trade: no Islemarks, Keystone Fragments, materials, beasts, stats or co-op places. Prices are on the store.

How purchases arrive

Purchases belong to your Minecraft account and work on every island you play. They are not shared with your co-op.

  • Upgrades and cosmetics apply as soon as the purchase goes through, even while you are offline.
  • Festivals, celebrations and choice bundles arrive as vouchers in /store vouchers. Use them whenever you like; they keep.
  • If you buy something you already own, the copy arrives as a voucher you can give away.

Ranks

A rank is a bundle of account upgrades and cosmetics. Each rank contains everything in the ranks below it, and a rank gives exactly the items in its bundle.

RankAdds
ScoutPreset Pack, Botanical Frame
RangerEverything in Scout, Firefly Trail, Leaf Swirl
WardenEverything in Ranger, Island Host Upgrade, Explorer Goggles
MythicEverything in Warden, Builder Toolkit, Botanist's Workshop, Blossom Arch
LegendEverything in Mythic, Additional Profile, Collector Cabinet, Merchant Desk, Moonlit Bumbrel

Account upgrades

UpgradeWhat it does
Additional ProfileLets you create one more island. Every account can create 2; you can buy up to 3 more.
Preset Pack10 saved presets for your looks and fishing gear instead of 2, in /presets.
Builder ToolkitBuilding mode on your own island: /builder on lets you fly and pauses earning, combat and habitat actions while it is on. It can also place a line of up to 16 blocks and save block palettes, using only blocks you carry.
Island Host Upgrade16 visitor places instead of 8, a welcome message for visitors and an arrival effect, set with /islandhost.
Collector Cabinet45 extra Reserve places on islands you created.
Merchant DeskSaved Auction House searches, favourites, listing templates and sale history in /merchant.

Festivals

A festival boosts every player on the server for 60 minutes, offline production and incubation included, and announces who sponsored it. Using a second festival of the same kind queues it after the first; different kinds run at the same time. /boosters shows what is running and what is queued.

FestivalEffect
Hatching FestivalOrdinary eggs incubate 25% faster. Legendary eggs are not affected.
Harvest FestivalHabitats produce 15% more. Storage limits stay the same.
Beastkeeping Hour50% more Beastkeeping XP from training and care
Angler's Hour50% more Fishing XP. Fish and their rarity don't change.
Trial Training Hour50% more Combat XP from trials. Loot doesn't change.
Artisan's Hour50% more Artificing XP. Materials don't change.
Adventure FestivalThe four skill hours at once

Cosmetics

Store cosmetics change looks only. They never add land, storage or production, and a beast's store look doesn't travel with it if it is traded.

  • Worn and companion looks. Outfits, name frames, arrival effects, companion trails and accessories, beast skins for your own beasts, hatch and merge effects, companion personalities and rod looks, used from /store.
  • Island decorations. Furniture, arches, atmospheres, displays and habitat looks, placed with /decorate on an island you own.
  • Emotes, played with /emote.
  • Celebrations. A short fireworks show in the Haven, or a party with decorations, music and fireworks on your own island.

The Collector Pass

The pass holds 20 cosmetic rewards, one for every 25 play points. A training round, a care round, a catch or a craft is worth 1 point, and a cleared trial 5. Points you earned before buying the pass count. See your progress in /collectorpass and claim rewards there.

Gifts

Any voucher can be given away from /store vouchers, to players who are offline too. They accept it in /gifts, and you can take it back until they do. Upgrades that are already applied can't be gifted.