Your first steps
Where the opening leads, what to do while your first beasts grow up, and what opens when.
The game guides you through the opening: the sidebar always shows your next step, and a trail of light leads to it. This page is the overview, for when you want to know what comes next or why something isn't open yet.
The road to Ember
- Create your island and place the Meadow habitat for Bumbrel, your starter.
- Hatch the opening egg, a Veylark, and collect your first Bloomthread.
- Wait until Bumbrel and Veylark are both adults: about 6 hours, or 3 with training. They keep growing while you are offline.
- Breed them, for 40 Islemarks and 60 Bloomthread. Your first breeding opens most of the game.
- Buy the first island border for 100 Islemarks.
- Unlock Ember in
/familiesfor 200 Islemarks and 120 Bloomthread. It also needs all three Meadow species in your Archive: the third, Myralume, can hatch from your Bumbrel and Veylark eggs, and 5 Meadow breedings guarantee one.
The opening quests pay about 100 Islemarks by your first harvest, and training pays 5 a round. After Ember, every family follows the same chapter; see What an unlock gives.
While they grow
- Train them. Each round takes 2 minutes 40 seconds off and pays 5 Islemarks; see Training.
- Care for them. A care round makes the habitat produce 5% more for half an hour.
- Fish at the Wellspring Lakes and sell what you catch; see Fishing.
- Try a trial. Tiers I and II of the Lantern Glade need no adult beast; see Trials.
- Build with blocks from the block shop.
What opens when
Menus only show what you have reached, and a command you can't use yet names the quest that opens it.
| After | Opens |
|---|---|
| The opening quests | Training and care, eggs, the Archive, habitat storage, fishing, skills, trial tiers I and II, the block shop, selling, island upgrades, visiting, friends and inviting players |
| While they grow: Bumbrel and Veylark growing up | Breeding |
| Your first breeding | Merging, family unlocks, the Auction House and trades, cosmetics, refining, releasing and locking beasts, milestones, trade visitors, the Legendary Arena and Wild Titans, and a second island |
| Become your beast: your first merge | Trial tiers III and up |
| Gone fishing: your first catch | The Workshop |
| Prove your bond: your first trial clear | Commissions |
| Myralume, guaranteed: 5 Meadow breedings | Lineage Charms and releasing several beasts at once |
| Better together: a second player on your island | Co-op projects and requests |
| Discovering Canopy | The Legendary Event |