Your first steps

Where the opening leads, what to do while your first beasts grow up, and what opens when.

The game guides you through the opening: the sidebar always shows your next step, and a trail of light leads to it. This page is the overview, for when you want to know what comes next or why something isn't open yet.

The road to Ember

  1. Create your island and place the Meadow habitat for Bumbrel, your starter.
  2. Hatch the opening egg, a Veylark, and collect your first Bloomthread.
  3. Wait until Bumbrel and Veylark are both adults: about 6 hours, or 3 with training. They keep growing while you are offline.
  4. Breed them, for 40 Islemarks and 60 Bloomthread. Your first breeding opens most of the game.
  5. Buy the first island border for 100 Islemarks.
  6. Unlock Ember in /families for 200 Islemarks and 120 Bloomthread. It also needs all three Meadow species in your Archive: the third, Myralume, can hatch from your Bumbrel and Veylark eggs, and 5 Meadow breedings guarantee one.

The opening quests pay about 100 Islemarks by your first harvest, and training pays 5 a round. After Ember, every family follows the same chapter; see What an unlock gives.

While they grow

  • Train them. Each round takes 2 minutes 40 seconds off and pays 5 Islemarks; see Training.
  • Care for them. A care round makes the habitat produce 5% more for half an hour.
  • Fish at the Wellspring Lakes and sell what you catch; see Fishing.
  • Try a trial. Tiers I and II of the Lantern Glade need no adult beast; see Trials.
  • Build with blocks from the block shop.

What opens when

Menus only show what you have reached, and a command you can't use yet names the quest that opens it.

AfterOpens
The opening questsTraining and care, eggs, the Archive, habitat storage, fishing, skills, trial tiers I and II, the block shop, selling, island upgrades, visiting, friends and inviting players
While they grow: Bumbrel and Veylark growing upBreeding
Your first breedingMerging, family unlocks, the Auction House and trades, cosmetics, refining, releasing and locking beasts, milestones, trade visitors, the Legendary Arena and Wild Titans, and a second island
Become your beast: your first mergeTrial tiers III and up
Gone fishing: your first catchThe Workshop
Prove your bond: your first trial clearCommissions
Myralume, guaranteed: 5 Meadow breedingsLineage Charms and releasing several beasts at once
Better together: a second player on your islandCo-op projects and requests
Discovering CanopyThe Legendary Event