Skills

Fishing, Combat, Beastkeeping and Artificing: how to earn XP, the level curve and every perk.

There are four skills, each levelled by doing its activity, never by buying. Skills are yours on one island: co-op members level separately, and a second island starts from zero. /skills shows your levels and perks.

Earning XP

SkillActionXP
FishingLand a fishCommon 5, uncommon 12, rare 30, trophy 80, great catch 400; three times as much for your island's first of a species
CombatClear a trial50 at tier I, 15 more for each tier above, 215 at tier XII
CombatFail a trial after dealing at least 5% of the boss's healthA quarter of that tier's clear
CombatDamage a Wild Titan while merged50 if it is beaten, 25 if it gets away
BeastkeepingFinish a training round18
BeastkeepingFinish a care round14
BeastkeepingA beast on your island grows up to adult60, to every member playing the island
ArtificingCraft in the WorkshopThe recipe's XP for each craft, 15 to 440

No skill XP is earned while Builder mode is on.

Levels

Going from level L to the next costs 150 + 100 × (L − 1) XP. Level 20, the top, takes 19,950 XP in all.

LevelTotal XPLevelTotal XP
2150127,150
3400138,400
4750149,750
51,2001511,200
61,7501612,750
72,4001714,400
83,1501816,150
94,0001918,000
104,9502019,950
116,000

Perks of the same kind don't add up; the strongest one you have reached applies. Combat 15 gives 3 extra hearts in trials, not 1 + 2 + 3.

Fishing

LevelUnlock
2Recipe: Bloom Bait
3Steady line: surges add 10% less strain. Recipe: Ember Bait
4Recipe: Reedwoven Rod
5Keen eye: 2 points more rare fish. Recipe: Tide Bait
6Recipe: Bloomwhisker Lure
7Quick cast: bites come 5% sooner. Recipe: Storm Bait
8Recipe: Emberforged Rod
9Recipe: Sap Bait
10Recipe: Furnace Lure
11Angler's luck: 1 point more trophies where a trophy can bite
12Recipe: Tidecaller Rod
13Recipe: Glassback Lure
14Double catch: 5% of common fish come in pairs
15Recipe: Stormspine Rod
16Recipe: Thunderjaw Lure
17Unbreakable: your first snapped line in a fight is forgiven
18Recipe: Heartwood Rod
19Recipe: Rootmother Lure
20Title: Master Angler

Recipes for a family you haven't unlocked wait until you do.

Combat

LevelUnlock
2Tough hide: 1 more heart in trials
3Recipe: Lantern Offering
5Second wind: once a trial, a hit that would knock you out leaves you on 2 hearts
6Recipe: Magma Offering
8Thick hide: 2 more hearts in trials
9Recipe: Riptide Offering
11Recipe: Spire Offering
12Rally: you revive a knocked-out teammate twice as fast
13Recipe: Heartroot Offering
15Iron hide: 3 more hearts in trials
18Patient strike: Winded lasts half a second longer for you
20Title: Trialmaster

The heart perks and Second wind also apply in the Nexavyr fight.

Beastkeeping

LevelUnlock
3Trainer's rhythm: training pays 1 more Islemark
6Fishing friend: your companion's fishing help is twice as strong
10Trainer's rhythm II: training pays 2 more Islemarks
15Trainer's rhythm III: training pays 3 more Islemarks
20Title: Beastwarden

Artificing

LevelUnlock
2Batch work: craft five at once
4Thrifty: 5% chance to keep your materials
8Thrifty II: 10%
12Thrifty III: 15%
16Thrifty IV: 20%
20Title: Master Artificer

Veteran ranks

Past level 20, XP keeps counting. Every 3,000 XP is a veteran rank, and each rank pays a bundle into your island once:

  • Fishing: 5 bait of the newest family your island has opened.
  • Combat: 1 trial spoil of the newest family.
  • Beastkeeping: 25 of the newest family's material.
  • Artificing: 40 Islemarks.

Veteran rank 10 gives the title <Skill> Veteran, rank 25 <Skill> Elder and rank 50 <Skill> Legend, for example Fishing Veteran.