The Workshop

Crafting bait, rods, lures and offerings from materials, fish and trial spoils.

The Workshop turns family materials, fish and trial spoils into fishing gear and trial offerings. It is a menu, /workshop, that opens with your first catch.

How crafting works

  • Inputs come from your island's storage, and what you make goes back into it.
  • Each recipe needs a skill level, and the recipes of families you haven't unlocked stay hidden.
  • From Artificing 2 you can craft five batches at once, except rods.
  • Every craft gives Artificing XP. At Artificing 4 the perk Thrifty starts giving a 5% chance to keep all your materials, rising to 20% at level 16.

Fish inputs take the cheapest rarity first. "Meadow fish" means any common, uncommon or rare fish of that water, never a trophy, and great catches never count.

Recipes

Bait

Bait, makes 10NeedsInputsXP
Bloom BaitFishing 212 Bloomthread15
Ember BaitFishing 3, Ember12 Cinderstone, 2 Meadow fish18
Tide BaitFishing 5, Tide12 Tidepearl, 2 Ember fish21
Storm BaitFishing 7, Highland12 Stormshard, 2 Tide fish24
Sap BaitFishing 9, Canopy12 Wildsap, 2 Highland fish27

Rods

Each rod needs the one before it in your storage, but doesn't use it up, and can be made once per island.

RodNeedsInputsXP
Reedwoven RodFishing 480 Bloomthread, 8 Meadow fish120
Emberforged RodFishing 8, Ember, the Reedwoven Rod160 Cinderstone, 10 Ember fish200
Tidecaller RodFishing 12, Tide, the Emberforged Rod240 Tidepearl, 10 Tide fish, 2 rare fish of any water280
Stormspine RodFishing 15, Highland, the Tidecaller Rod320 Stormshard, 10 Highland fish, 4 Spire Crystal360
Heartwood RodFishing 18, Canopy, the Stormspine Rod400 Wildsap, 10 Canopy fish, 4 Heartroot Bark, 1 trophy fish of any water440

Lures

Lure, callsNeedsInputsXP
Bloomwhisker Lure, Old BloomwhiskerFishing 640 Bloomthread, 2 Glimmer Koi, 2 Lantern Mote100
Furnace Lure, Furnace PikeFishing 10, Ember60 Cinderstone, 2 Flarefin, 2 Magma Core130
Glassback Lure, The GlassbackFishing 13, Tide80 Tidepearl, 2 Pearlscale Mackerel, 2 Riptide Pearl160
Thunderjaw Lure, ThunderjawFishing 16, Highland100 Stormshard, 2 Stormscale Salmon, 2 Spire Crystal190
Rootmother Lure, Old RootmotherFishing 19, Canopy120 Wildsap, 2 Thornback Gar, 2 Heartroot Bark220

Offerings

Bring an offering to a trial of its line: a clear pays 2 more spoils and doubles the progress toward the line's trail. You keep it if the run fails.

Offering, forNeedsInputsXP
Lantern Offering, the Lantern GladeCombat 330 Bloomthread, 2 uncommon or rare Meadow fish40
Magma Offering, the Magma VentsCombat 6, Ember30 Cinderstone, 2 uncommon or rare Ember fish45
Riptide Offering, the Riptide BasinCombat 9, Tide30 Tidepearl, 2 uncommon or rare Tide fish50
Spire Offering, the Crystal SpiresCombat 11, Highland30 Stormshard, 2 uncommon or rare Highland fish55
Heartroot Offering, the Rootbound HollowCombat 13, Canopy30 Wildsap, 2 uncommon or rare Canopy fish60

Lantern Mote, Magma Core, Riptide Pearl, Spire Crystal and Heartroot Bark are the spoils of the five trial lines.