Duels
Friendly one-on-one fights between two players merged with their beasts, in a private arena.
A duel is a friendly fight between two players, each merged with one of their adult beasts, in a private arena. Nothing is at stake: no items, no rewards, no ranking, and your inventory is never touched.
Challenging someone
/duel <player> challenges anyone online in the Haven or on an island, and the challenge lasts 60 seconds. Both players need an adult beast they own; you don't need to be merged or have a companion out.
The fight
In the arena each player picks one of their adult beasts and is merged into it automatically. Each side has 20 duel health. Strikes and signature abilities deal their normal damage, scaled by each beast's Power. Armour, weapons and potions change nothing.
How it ends
- The first player to run out of duel health loses.
- After 10 minutes the duel is a draw.
- Leaving the arena, separating from your beast, changing island or companion, or disconnecting forfeits.
Afterwards your health and effects are restored and you return to where you were.